Gabknight2005

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Gabknight2005

Age/Gender: n/a, Male

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Sign-Up Date:
6/9/07

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Rank: Civilian
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Exp. Points: 10 / 20
Exp. Rank #: 1,597,857
Voting Pow.: 1.50 votes

Latest Flash Reviews

7 Reviews | 1 w/ Response

Score: 10
Z-Rox

"Great puzzle"

submission: Z-Rox
date: September 20, 2008

I enjoyed trying to guess the various letters, numbers or other elements you give us glimpses of. I think they're accessible though, even for someone who doesn't master the English language (myself)
You must be pure evil though, I join the poor souls that can't solve the 53 level. On this aspect, thanks for allowing weaker players (such as myself) to unlock some bonus modes without completing the whole game

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Score: 10
Stone Trek: Star Trekkin

"Perfect match between sound and visuals"

date: August 21, 2008

An excellent use of the song.
It really looks like the music is made for the flash animation and not the other way around (as a non-US guy, I thought it was the case, d'oh). The added noises and spoken lines really blended into the song.
Like the other Stone trek episodes, the humor is great and the various deathes of the Red Shirts were hilarious. This one however is my fav because of its increasing rythm (as the song's rythm increases, so does danger for the away team, the invasion of the dino-klingons, etc...)
Anyway, when I'm a little depressed, I'm thinking about the Red Shirt death sign in the eyes of McCoy (he's dead Jim, dead Jim, dead Jim), or Flinstone Kirk posing with his phaser in front of the medusa creatures (We come in peace, Shoot to kill) to have a good laugh.
Love it, thanks.

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Score: 10
Totem Destroyer

"Great game, a little too easy"

submission: Totem Destroyer
date: August 8, 2008

I loved this game, though I wish it could last longer : a fast removal of the block often solves the balance problems, thus allows the player to win quite easily.
A minor critic would be that the bouncing blocks finally aren't that much different from the others.
Another minor point is that a long fall of the idol won't break it as long as it land on a brick - maybe limiting the fall to 2-3 brick levels would have increased the difficulty without making it impossible to complete ?

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